Monstery Dungeon v0.5 and new Character Options pdf!
Big patch out! This one introduces more narrative mechanics to the game. There is a new Character Options pdf to help make character creation easier to read through.
Patch Notes
New features:
- New mechanic: Quests. Quests are session objectives for players and DMs, a bit like FitD’s XP system but rewards players with items instead.
- New mechanic: Items, which are consumables that aid in narrative. Treasures are now entirely combat focused. Items and Treasures now have rarities that give a general idea of how strong they are compared to each other.
- New narrative complication: “Wasted Time.”
- New downtime action: “Barter.”
- New dungeon bonus objective: “Aid a Lost Soul.”
- added the Appendix table for Items.
Changed or renamed features:
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Character creation has been moved past the List of Abilities, and placed right before the DM chapter. A new character options pdf has been created to make character creation easier to flip through.
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Rescue Tokens have been renamed to Rescue Badges, and Dungeon Tokens have been renamed to Dungeon Marks.
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“Survive” common activity has been changed: it is now Physique + Cognition.
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“Hidden in Shadows” complication has been reworked to use Dungeon Marks and renamed to “Surprise Encounter.”
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Niche passives are renamed to niche adaptations.
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If a Niche skillset is hindered, it reduces the resulting effectiveness tier by 1.
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“Nurse” niche’s treatments are clarified to only affect narrative ailments.
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Bonds have an upper limit of 5 active at a time.
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“Caltrops” terrain changed to not cause damage, but to lose HP instead.
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Aura, Signature, and Valor abilities mechanics are reworded.
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“Accurate” buff renamed to “Accuracy,” “Inaccurate” debuff renamed to “Inaccuracy.”
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“Power Strike”, “Shadowblade” melee attacks are lower complexity.
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“Scorch” ranged attack’s Fulg mastery has been completely changed.
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“Weather Ball” ranged attack has been changed to “Weather Dart” to be compatible with the Dart Band.
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“Shield” reaction grants more negation in the Central position.
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scenes in dungeons are clarified.
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bonus objective creation has been clarified.
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rooms now have a size, which determines how many zones they contain.
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“Teleporb” treasure is now an item instead.
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“Orb of Vision” has been replaced with the “Force Pendant” treasure and “Vision Lens” item.
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minor text fixes throughout the document for consistency.
Files
Get Monstery Dungeon
Monstery Dungeon
A mystery dungeon TTRPG
Status | In development |
Category | Physical game |
Author | ysybusybear |
Tags | combat, combat-rpg, Exploration, mystery-dungeon, rescue-team, Tabletop, tabletop-role-playing-game, Tabletop role-playing game, Turn-Based Combat, zone-based |
Languages | English |
More posts
- Monstery Dungeon v0.4, Patch Notes, Discord server, Forum!76 days ago
- v0.3 Patch NotesMar 04, 2025
- Monstery Dungeon Retitle! v0.3!Mar 02, 2025
- name change + v0.3 coming end of FebFeb 21, 2025
- SYB 0.2 Patch NotesOct 04, 2024
- Save Your Braves 0.2 Released!Oct 01, 2024
- Save Your Braves Tactics Released!May 23, 2024
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